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Seven Hills: Punk4 April 2020
On all weekend at The Garrison, Sheffield. More info at 7hills.org.uk.
 

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Author: Paul Mitchener

Angel of Berlin

Slot 3, Furnace 2014 Jailhouse Cell 2 Night's Black Agents Paul Mitchener

It’s 1968 and vampires are real. They work from the shadows, trading in blood and human misery, pulling the strings behind the scenes of the Cold War. You’re former secret agents who have discovered the truth. Now you use your expertise and old contacts to try to bring the vampire …

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All the Worlds Fall Down

Slot 4, Seven Hills 2014 Jailhouse Table 2 Starfall Paul Mitchener

In 1951, massive meteorites fell to destroy the twenty largest cities on the planet. London, Paris, New York, Beijing…all gone. The indirect damage in the aftermath was incalculable, and included the use of atomic weapons by both east and west as both sides blamed the other for the calamity. Then …

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Kidz with Gunz

Slot 5, Seven Hills 2014 Jailhouse Cell 2 Transhuman Space Paul Mitchener

It’s the year 2100. You are the crew of the Interesting Times, a cargo vessel based in the asteroid belt, a vast no-man’s land with bases of many different nations and corporations. You make a living here, transporting cargo for all paying customers, few questions asked. One day you get …

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The pain of war cannot exceed the woe of aftermath

Slot 3, Furnace 2013 Armoury 1 Savage Worlds Paul Mitchener

Early 1944. You are members of the Special Operations Executive (SOE), a British organisation fighting the Axis powers in occupied Europe through espionage, sabotage, reconnaissance, and aiding local resistance groups. The SOE incorporates people of all classes and occupations. You have been sent to the Camargue region of Southern France …

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Hammer to Fall

Slot 1, Furnace 2013 Armoury 1 Age of Arthur Paul Mitchener

Britannia is a land of petty kings and warlords, squabbling in the void left after the withdrawal of Rome. The light of civilisation is fading as a Dark Age descends amidst the chaos of the rapacious Angle and Saxon invaders. One tiny oasis, preserving some of the ways of old …

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Something In the Air

Slot 4, Furnace 2013 Armoury 1 Bulldogs! Paul Mitchener

You are the crew of a Class D Freighter, and have been given a simple job- picking up a package from a planet and delivering it somewhere else in the same system. What could be simpler? Sure, there’s the small difficulty that the system in question is the Elysium system, …

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Dream a Little Dream of Me

Slot 5, Furnace 2012 Dungeon 2 Kerberos Club Paul Mitchener

London, 1854. Strange forces- faerie, magic, and the more bizarre inventions of science- are everywhere, and barely secret. The infamous Kerberos Club is both a shelter for those touched by the Strangeness, and is at the same time dedicated to protecting Queen and Country from the threats offered by the …

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Streets of Londinium

Slot 2, Furnace 2012 Jailhouse Table 1 Age of Arthur Paul Mitchener

Roman rule has ended in Britannia, and the country is divided into quarreling petty kingdoms which are in conflict with each-other as much as they are with the Saxon invaders. The once magnificent provincial capital of Londinium has been abandoned and is surrounded by Saxon lands, though the Saxons themselves, …

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A Hard Rain’s A-Gonna Fall

Slot 4, Furnace 2012 Armoury 2 Wordplay Paul Mitchener

The summer of 2013 was blisteringly hot and humid, both in Britain and the rest of the world. Perhaps nothing too unusual. Then it started to rain. Still nothing unusual. It started to rain everywhere in the world, even in deserts. And it didn’t stop. EVER. It’s now 2113, and …

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Thunder Only Happens When It’s Raining

Slot 3, Furnace 2011 Jailhouse Table 3 Wordplay Paul Mitchener

The summer of 2011 was blisteringly hot and humid, both in Britain and the rest of the world. Perhaps nothing too unusual. Then it started to rain. Still nothing unusual. It started to rain everywhere in the world, even in deserts. And it didn’t stop. EVER. It’s now 2111, and …

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Werewolves of London

Slot 1, Furnace 2011 Dungeon 3 Kerberos Club Paul Mitchener

London, 1853. Strange forces- faerie, magic, and the more bizarre inventions of science, are everywhere, and barely secret. The infamous Kerberos Club is both a shelter for those touched by the Strangeness, and is at the same time dedicated to protecting Queen and Country from the threats offered by the …

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Wonders and Terrors

Slot 4, Furnace 2010 Armoury 2 Kerberos Club Paul Mitchener

London, 1851. Strange forces – faerie, magic, and the more bizarre inventions of science, are everywhere, and barely secret. The infamous Kerberos Club is both a shelter for those touched by the Strangeness, and is at the same time dedicated to protecting Queen and Country from the threats offered by …

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