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Seven Hills: Punk4 April 2020
On all weekend at The Garrison, Sheffield. More info at 7hills.org.uk.
 

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Convention: Slot 2

Saturday Afternoon. From 14:30 to 18:00.

Loch Varn

Slot 2, Furnace 2013 Jailhouse Cell 4 Shadows of Esteren Graham Spearing

You are surrounded by an oppressive field of maze like ruins. Twisted metallic beams and rubble that fade around you in the shivering gloom. Only a few guttering torches lie on the floor, lighting the surroundings. Arrows and bolts are fizzing above your heads, spitting longing death out of the …

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The Unfortunate Legacy of Josiah Goodleigh

Slot 2, Furnace 2013 Jailhouse Cell 3 Stiff Upper Lip Simon Beaver

Josiah Goodleigh was an industrialist and philanthropist, who tragically died recently. He left behind a daughter, Emily, who is the sole heir to his sizeable fortune. Unfortunately, the legacy is not without its troubles. The patents to the two inventions which formed the basis of Josiah’s fortunes are being challenged …

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Praise the Lord and Pass the Ammunition

Slot 2, Furnace 2013 Jailhouse Table 3 Deadlands Gary Bowerbank

Its 1879 and history has diverted from July 4th, 1863. The South has won its independence, California has shattered into a labyrinth of flooded sea-canyons, and a mysterious super-fuel called “ghost rock” has spawned as much war and strife as it has “steampunk” devices. Your posse has received word from …

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Singularities: Landgrabbers of Gliese 581

Slot 2, Furnace 2013 Jailhouse Cell 2 Kingdom Dom Mooney

The Slowboat Icarus Ascending was launched from Earth, slowly boosting away from the conflict and chaos of post-Singularity Earth on a pillar of pulsed nuclear explosions across 21 lonely light-years and a century of subjective time for its passengers. Unlike many of its sister ships, the long journey passed without …

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Trouble at Camp Bastion

Slot 2, Furnace 2013 Jailhouse Table 2 13th Age Andrew Watson

The fortress of Bastion is at the farthest edge of the Empire and sits as the first line of defence against the ravaging hordes of the wastelands beyond. As such it is a focus of attention from all of the movers and shakers of the Empire and beyond although they …

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The Zhodani Candidate

Slot 2, Furnace 2013 Armoury 2 Traveller Steve Ellis

Its 1098, 14 years after the False War of the Fourth Frontier War but all sides are still maneuvering for the next battle. Play spies, agents, and administrators at the highest levels of the Mora Duchy of the Third Imperium as the heiress to Mora prepares to wed a veteran …

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The Lion and the Crane

Slot 2, Furnace 2013 Jailhouse Cell 1 Legend of the Five Rings Pete Atkinson

The Matsu are intent on reclaiming their ancestral family castle of Toshi Ranbo from the Doji family. There has been much debate in the Imperial Court but it seems war is unavoidable. Old grudges are hard to ignore and the Matsu are tired of living with this embarrassment. In a …

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Take Me to The Moon

Slot 2, Furnace 2013 Jailhouse Table 1 Project Darklight Newt Newport

“Have you ever been to the Moon? That’s right old Earth’s Moon? In fact who has apart from a couple of Yanks back in the pre-Exodus days? Why do you think that is? They were meant to build a moon base after the moon landings, but suddenly they cancel the …

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Dead Man’s Bluff

Slot 2, Furnace 2013 Dungeon 1 Dogs in the Vineyard Mick Reddick

Dogs in the Vineyard tells the story of God’s Watchdogs, young men and women schooled in the Faith of the King of Life who travel among their congregation giving out their wisdom and judgement in equal amounts.

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Blake’s 7: Ice Station Bieber

Slot 2, Furnace 2013 Dungeon 2 Savage Worlds Tony Parry

Unsurprisingly, Blake’s bleeding heart has gotten the crew of Liberator into more trouble than they could handle. They are hiding out in a forgotten backwater of the galaxy when an intriguing proposition is made to them.

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The Dwarven Vaults of Firmhold

Slot 2, Furnace 2013 Armoury 1 Torchbearer Chronicle of Games

A dwarven labourer has told you of a mighty door he’d been involved in constructing. It was used to fool the world of the location of the ruined Firmhold vaults. Now the last of the dwarf lords who commissioned the decoy have all been killed by wars or honour or …

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Captain Scarlet: Live & Let Retrometabolise

Slot 2, Furnace 2013 Dungeon 3 Savage Worlds Paul Lawrence

The Mysterons join forces with the nefarious crime syndicate W.R.A.I.T.H. This alliance causes the Earth’s satellite defence system, ‘Golden Iris’ to be compromised. Can nothing stop this diabolical alliance? With the world at ransom, can Spectrum save the day? Hats and Dinky toys provided.

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