London, 1854. Strange forces- faerie, magic, and the more bizarre inventions of science- are everywhere, and barely secret. The infamous Kerberos Club is both a shelter for those touched by the Strangeness, and is at the same time dedicated to protecting Queen and Country from the threats offered by the …
London, 1853. Strange forces- faerie, magic, and the more bizarre inventions of science, are everywhere, and barely secret. The infamous Kerberos Club is both a shelter for those touched by the Strangeness, and is at the same time dedicated to protecting Queen and Country from the threats offered by the …
London, 1851. Strange forces – faerie, magic, and the more bizarre inventions of science, are everywhere, and barely secret. The infamous Kerberos Club is both a shelter for those touched by the Strangeness, and is at the same time dedicated to protecting Queen and Country from the threats offered by …
Ancient Greece. The city of Miletus in Asia Minor is being threatened by a Chimera. It needs the help of heroes – preferably heroes such as the player characters, descendants of the gods themsleves, with more than mortal talents granted by their divine ancestry. However, things rapidly get more complicated …
A new golden fleece has appeared in a grove sacred to Ares in the Kingdom of Colchis. It is guarded by an unsleeping dragon, as was the original fleece in more mythic and less civilised times. The heroes are there to claim the fleece in the name of Athens. King …
The city of Athens has been struck by plague. The priestesses at the temple of Athena have determined that the plague is caused by the god Apollo, who has grown angry at the city for some unknown reason, and the way to avert his wrath is the Oracle of Delphi. …