Look at the world today, now flash it forward twenty minutes into the future. Sky Cars: Check. Memory Couriers: Check. Everything Else: Slightly Changed, huh, how about that?
Remember Tomorrow is set in a place called Somewhere. Maybe it was once Glasgow, Milan, Reno, Auckland or Hong Kong. Everywhere in the world is Somewhere. Are you Ready, Willing and Able?
Designed by Gregor Hutton (Best Friends, 3:16), Remember Tomorrow is designed to emulate the works of Gibson, Sterling, et al. A more ‘literary’ cyberpunk game than others in the genre, there’s no walking weapon platforms or endless lists of cyberware to be found.
Collaborative, GMless and rules-lite, the characters, factions and narrative are all built in play.