Tell Me Why I Don’t Like Loonies (Cybercrash Part 1)

Manchester 1984, five minutes into the future….

SafeCorp NW regional HeadQuarters, briefing room 101.

“Right Ladies and Gentlemen, here’s your next assignment. You know Anna Rose, that presenter off Treasure Punt on Channel 23? Yeah, the one with the designer jumpsuits (no sniggering at the back). Well, she’s off to do a film a documentary about a bunch of charmers, called the Happy Loonies. They’re a new street gang, who to put it mildly are a colourful bunch. Your cover will be acting as a media crew for Miss Rose so you need to dress appropriately and follow her every move and make sure she stays safe. Oh yeah and she’ll not only be wanting to follow them around the nightclubs of the city centre, but also the after-hours party scene in Mosside, so make sure you’ve got appropriate weapons AND licenses. Remember if its no point having a licence to kill if you don’t carry on your person to show the boys in blue.

“There is a bonus, from our friends in the Organised Crime Unit. The Loonies as well as being world class party animals are also into peddling a new drug called Joy, that the OCU would like to know more about.”


Part 1 of Cyber Crash, a retro-Cyberpunk game using a quick simple version of Fate called Fortune (by our own Dr Mitch). This scenario introduces the alternative history setting of 1984 Manchester and the men and women of SafeCorp’s Cyber Veterans Response Team.

What do I mean by ‘Retro-Cyberpunk”? Think Max Headroom, not Bladerunner, with a soundtrack that is more Joy Division, not techno. It uses an alternative history setting where cyberware emerged from its use during the Falklands War of 1982 and is seeping onto the street as beaten up army surplus. There is no virtual reality, but instead, a text-based network carried through the analogue TV signal called “The Oracle”. Where Hackers break into secure computer clusters to use green screen terminals to access private information stored securely or clunky armband PDA’s with wireless connections that are constantly dropping.


Scenario Notes

System: –Cybercrash
Genre: –Cyberpunk, –Alternate History
Setting: Manchester
References:
Tags: retro,street gang,satire,dark

Gamer Info

Game Hosts (1): Newt Newport,
Players: 3-4

Gameplay Notes

Maturity Rating: 13+
Content Advisory: no content warning
Gameplay:
Character Generation: Pre-generated characters – ready to play.

What do you think about that?