The City of Brass

Pulp action in the era of the Arabian Nights using an adapted Spirit of the Century system. Heroics! Demons! Flying Carpets! Courtly Manners! You and your companions have been invited to a grand banquet in the city of Damascus – the court Malik Ul-Shu’ara. However, a terrible curse is about to be released across the land, buried beneath the city for 300 years. Destruction is assured without swift action.

What do you think about that?