The Gods in the High Castle

“Space: the final frontier. These are the voyages of the starship Constellation. Its five-year mission: to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before”.

Captain’s Log: 2262. We picked up a mysterious transmission from the star of TRAPPIST-1, commonly called Amun-Ra. Records show that this solar system was settled by colonists aboard pre-warp suspended animation ships. Their stipulated charter was the establishment of a pastoral isolationist Utopia, far away from the ancient horrors of war on Earth.

For over a century, the colonial government rejected contact with anyone outside the Amun-Ra system. Out of mutual respect, Federation starships stayed away from this solar system. Yet, this particular S.O.S. signal bears the hallmarks of an advanced technological signature in a repeating pattern desperately seeking attention.


Scenario Notes

System: Star Trek
Genre: – Space Opera, – Political
Setting: 23rd Century A.D.
References: Star Trek: The Original Series
Tags: Science Fiction,Exploration,Culture Clash,Prime Directive

Gamer Info

Game Hosts (1): Remi Fayomi;
Players: 3-3

Gameplay Notes

Maturity Rating: All Ages
Content Advisory: no content warning
Gameplay:
Character Generation: Pre-generated characters – ready to play.

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