The Steel of the Gods

Sometime in the 1870’s, the widowed Queen Victoria reigns over the expanding British Empire – which is a powerhouse of civilization and technological innovation. On the streets of London steam-powered carriages – “trackless trains” – share the street with Hansom Cabs and horse-drawn omnibuses. The air is filled with airships plying to and from the dizzying towers to which they tether – rarely coming to Earth.

When your roguish adventurer is summoned to a secret night-time meeting in one of the rougher parts of the capital, you suspect it’s a call to undertake a clandestine mission on behalf of Queen and Country – probably into the heart of a continent torn by the Franco-Prussian War. But there’s no way you’d guess just how far you’ll have to go, what dark villainies you’ll have to face and just what you have to do to recover the secret of The Steel of the Gods. Time to charge up your Steam Rifle and beard Johnny Foreigner in his lair.

THE CODE OF STEAM AND STEEL is my brand new Super-lite Role-Playing Game of Steampunk and Scientific Romance – powered by pretty much the same rules as THE COMICS CODE and THE CODE OF THE SPACELANES. High Adventure and Uproarious Fun guaranteed.

Number of Players: 3 to 5 (6 at a push)

Tags: Steampunk, victoriana, high adventure, airships, steam rifles, sword-sticks, patriotic heroes, plucky heroines, johnny foreigners, mechanoids, high tea, low cunning, heinous international plots, steely reserve, laughter and good old British Spunk.

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