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Seven Hills: Punk4 April 2020
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Play Location: Jailhouse Cell 3

Secrets of Sokol Keep

Slot 4, Furnace 2014 Jailhouse Cell 3 D&D 5e Pete Griffith

Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumours circulate that something ancient was discovered in the grounds beneath the keep, dating to …

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The Tourney at Harrenhall

Furnace 2014, Slot 5 Jailhouse Cell 3 Hot War Andrew Watson

It is the Year 281AC and Lord Whent of Harrenhall has called a Tourney in honour of his daughter at his ancient castle in the Riverlands. The King and all of the greatest Lords and Knights of the Seven Kingdoms shall be in attendance including the Crown Prince Rhaegar Targaryen …

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Three Thousand Words for War

Slot 5, Seven Hills 2014 Jailhouse Cell 3 Mouse Guard Guy Milner

The Klesh, as your Stewardbot would have told you before he was disassembled, do indeed have three thousand words for war. You’ve picked up a few of them since they held your freighter here for the last 18 months – they also have some of the most inventive and lucrative …

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The Tailors of Alicia

Seven Hills 2014, Slot 4 Jailhouse Cell 3 2300AD (Mongoose Traveller) Simon Beaver

New Ambridge is a small agricultural station on the edge of the British colony on Alicia. Contact has been lost with the station, and so a team is being sent to find out what has happened to them. After all, it’s probably just a downed transmitter or something. I mean, …

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Intruder at the Gates

Slot 2, Seven Hills 2014 Jailhouse Cell 3 Savage Worlds Richard Lock

The sun rises above a snowy, crumbling wasteland of ruined buildings as smoke drifts lazily across the city. Already there is the distant sound of opportunistic gunfire. Fyodor and Snezhana wait in the wreckage, their sights trained upon the enemy hunter’s positions. Sepp and Friedrich wait also, their sights fixed …

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Svartulf: Cotopaxi

Slot 1, Seven Hills 2014 Jailhouse Cell 3 Savage Worlds Richard Lock

The crew of the Svartulf are delivering a mundane consignment to Cotapaxi Orbital. Upon docking for unload they receive a level one coded transmission chit from a courier dressed as a cargo-rat. Drop to Cotopaxi planetside, research station 9 (“Jungleland”) and pick up an unnamed passenger for return; instructions on …

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Apocalypse Any Minute Now

Slot 3, Seven Hills 2014 Jailhouse Cell 3 Paranoia Simon Beaver

Colonel Marlin-B-DOH-1 is one of the best soldiers in Alpha Complex, a Blue clearance legend tipped for the top. He succeeded at mission after mission, rooting out traitors and Commies with aplomb. But the colonel hasn’t reported in for a while. Obviously it’s impossible that a highly decorated troubleshooter of …

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Stowaways

Furnace 2013, Slot 5 Jailhouse Cell 3 World War Cthulhu Scott Dorward

October, 1943. The carrier “Cuba” is taking 1061 German POWs to Barcelona, to be exchanged for British and Anzac prisoners. The repatriation will be supervised by the Spanish Red Cross and conducted on the neutral soil of Spain. It is a rare moment of optimism in a dark time, and …

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The Unfortunate Legacy of Josiah Goodleigh

Slot 2, Furnace 2013 Jailhouse Cell 3 Stiff Upper Lip Simon Beaver

Josiah Goodleigh was an industrialist and philanthropist, who tragically died recently. He left behind a daughter, Emily, who is the sole heir to his sizeable fortune. Unfortunately, the legacy is not without its troubles. The patents to the two inventions which formed the basis of Josiah’s fortunes are being challenged …

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Deathtrap Dungeon

Slot 4, Furnace 2013 Jailhouse Cell 3 Dungeon World Andrew Watson

Baron Sukumvit hosts the Trial of the Champion. If you can survive the devious traps and horrific monsters of the Deathtrap Dungeon and escape alive then he will shower you with gold and jewels. If not then your corpse will remain as a salutary reminder for the next group of …

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The Caledonian Conspiracy

Slot 1, Furnace 2013 Jailhouse Cell 3 The Laundry Simon Beaver

A flash mob took place in Edinburgh a couple of days ago. There is nothing overly remarkable about this, except for the fact that none of the participants have any memory of agreeing to participate. Everything points to supernatural influence, but to what purpose? What first seems like a curious …

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The Beast of Bonmid Sector

Slot 3, Furnace 2013 Jailhouse Cell 3 SLA Industries Matt Hyde

Something sinister is stirring on the rain soaked streets of Mort. Reports of civil unrest, insanity and murder have reached the ears of Head Office and they have taken note. The locus of this disruption has been identified as a housing block in Bomnid Sector, Downtown, a labyrinthine place of …

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