An intercepted message. A terrible development. A war machine capable of destroying not only Lockhaven, but the whole of the territories. All housed in an inaccessible clifftop fortress deep in weasel territory. There’s no way the Mouse Guard could get there on the ground, even if they weren’t spread so …
Da Big Boss sez U got ta Nick A Big Trukk or U cantz com on Da Waaaaargh! The Orkz of the Steel Hornz tribe are about to go on their promised war but before they can go the players need to get some wheels or they won’t be allowed …
Though over 350 years have passed since the War of Dwarves and Dragons, the defeat of the dwarves of Dáin’s Hall and the loss of their holdings in the far northern Ered Mithrin hangs heavy in the hearts of those dwarves whose ancestors were forced to flee south in shame …
You’re all just regular students at Albert M Lowry High School, Humboldt County, Nebraska. Except you’re not. Maybe you turn into a wolf on those hot summer nights when the moon sings in the sky; maybe your parents didn’t create you exactly the way you read about in Biology class. …
So you’re a teenager in a small American town, plagued with insecurities, weird emotions and raging hormones. Could it be any worse? Of course it could! Your girlfriend could be in league with Baal, your rival for her affections could be a ghost of her ex-boyfriend and your rival for …
A group of amnesiac survivors, an abandoned underwater station of uncertain origin and purpose and monsters from the deepest ocean depths. Can they escape? Can they solve the riddles of who they are, where they are and the nature of the horror that stalks their every move.
“Never dig in the hills of your enemies. Steal their coin instead. Let them do the digging.” – Ancient Dwarven proverb You’ve never been on a worse-luck dig. The clay won’t take, the rock comes off in sharp slinters that fly into your eyes and beard, and it smells like …
This exciting survival horror adventure is set in New York city in the aftermath of what should have been a meteor shower of apocalyptic proportions, that has come to be known as the Black Rain. The action picks up days later when the authorities have begun to restore order, and …
Another day in the effluent laced slurries of Mire End. As lostfinders, sparkers and vigilkeepers you are but one step above the cancerous Hoeler gang that are the burgh’s pervasive protectors. Yet tonight is going to be like no other. It’s been a safe and forgettable evening in the High …
In Seithrby, the last settled land protected by the Hearth Knights, the Hellfrost is inexorably taking hold. An old tale brings a disparate group together to find a rumoured vale, hidden by ancient fey magic, that holds off the cruel winter. This lost sanctuary is sought by many for differing …
Houllier’s Hooligans are heading home to the heart of the Protectorate after hitting paydirt in the last mission. It’s a great chance unwind, literally, getting your brains back into the bodies stored back at the Morgue for a spot of R&R and out of the Revenant Gestalt chassis that you’ve …