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Play Location: Jailhouse Cell 3

The Silent Majority

Slot 1, Furnace 2010 Jailhouse Cell 3 Dead of Night Scott Dorward

It’s 1923, and a group of like-minded people gather in London with the goal of founding a new Spiritualist church and bringing comfort to those lost souls on either side of the line that divides life and death. The old building once known as Our Lady of Sorrows may now …

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The Beast of Ravenswood

Slot 4, Furnace 2010 Jailhouse Cell 3 OpenQuest Tom Zunder

It started just before the start of last Autumn. Trappers and woodsmen returning from hunting trips into Ravenswood brought back stories of comrades who had been lost to a creature of ancient evil which stalked any caught in the forest after nightfall. No one has seen the beast and lived …

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Everything You Say Will Destroy You

Slot 5, Furnace 2010 Jailhouse Cell 3 Dead of Night Scott Dorward

Sticks and stones will break your bones, but words will eat your eyeballs.

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How to Mend a Dress and Stone a Heretick

Slot 3, Furnace 2009 Jailhouse Cell 3 Dogs in the Vineyard Indy Pete

Being a Series of Predicaments for the ‘Dogs in the Vineyard’ RPG; A Morality Play in Three Acts set within the Town of Sheffield in the Year of Our Lord 1532; Introducing the Most Holy Roman Inquisition tasked with Judging the Heresies of Prideful Sinners in this English Sodom! Featuring …

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The Golden Ratio

Slot 1, Furnace 2009 Jailhouse Cell 3 Spirit of the Century Pete Atkinson

A brush with a stranger embroils the heroes in a desperate race to save the life of an innocent scholar!

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The Hoffman Conspiracy

Slot 2, Furnace 2009 Jailhouse Cell 3 Orpheus Elaine McCourt

As employees of the Orpheus Group, your ghost-like astral projection abilities are highly sought after for those willing to pay for unusual assignments such as hauntings, paranormal investigations, or espionage work. Of late, however, the dangers of this work have been increasing. Several employees have disappeared whilst on a job, …

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The Riot of Red Plank

Slot 4, Furnace 2009 Jailhouse Cell 3 Call of Cthulhu Phredd Groves

In the remote forests of northernmost Michigan by the shores of Lake Superior, copper miners toil in the bones of the Earth. It is difficult, dirty and dangerous work. Players in this scenario will find themselves working the Hecate mine in Red Plank, Michigan in 1904. What they encounter a …

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Rage Against the Machine

Slot 5, Furnace 2009 Jailhouse Cell 3 Feng Shui Gary Bowerbank

RAGE-infected hordes swarm across the Junctures from mystical China in 69AD to the totalitarian Buro-controlled nightmare of the future. Six wise-cracking, butt-kicking heroes with nothing to lose are destined to save the world, or die a glorious black and white slo-mo death while trying. Surely, they won’t go down unsung …

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Thorn Manor

Slot 5, Furnace 2008 Jailhouse Cell 3 Wordplay Graham Spearing
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Out of Options

Slot 3, Furnace 2008 Jailhouse Cell 3 Trinity Gary Bowerbank
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They Came From Beyond Space

Slot 1, Furnace 2008 Jailhouse Cell 3 Savage Worlds Dom Mooney
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Sense of Wonder

Slot 2, Furnace 2008 Jailhouse Cell 3 D&D 4e Pete Griffith
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